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	<title>Developper Insights &#8211; Pax Augusta</title>
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	<description>The Roman City Builder</description>
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		<title>Interview with Alpha-Tester Etienne</title>
		<link>https://paxaugusta.ch/2023/06/05/interview-with-alpha-tester-etienne/</link>
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		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Mon, 05 Jun 2023 12:55:29 +0000</pubDate>
				<category><![CDATA[Developper Insights]]></category>
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					<description><![CDATA[The interview was written on 22.05.2023. Etienne was allowed to say everything he thinks about the project. Here are his answers (translated from German): You&#8230;]]></description>
		
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		<title>A very simple A* (A STAR) Algorithm</title>
		<link>https://paxaugusta.ch/2021/02/03/a-very-simple-a-a-star-algorithm/</link>
					<comments>https://paxaugusta.ch/2021/02/03/a-very-simple-a-a-star-algorithm/#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Wed, 03 Feb 2021 10:00:00 +0000</pubDate>
				<category><![CDATA[Developper Insights]]></category>
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					<description><![CDATA[I&#8217;m about to show you a very simple code for a Unity 2D A Star project. For the game, I needed a way-finding system. Like,&#8230;]]></description>
		
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		<title>Working with trees</title>
		<link>https://paxaugusta.ch/2020/11/20/working-with-trees/</link>
					<comments>https://paxaugusta.ch/2020/11/20/working-with-trees/#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Fri, 20 Nov 2020 12:00:00 +0000</pubDate>
				<category><![CDATA[Developper Insights]]></category>
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					<description><![CDATA[In this blog post I want to show different variations of how I placed trees and show their influence on performance. How trees are created,&#8230;]]></description>
		
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